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How can I model an object that deforms when squeezed in an assembly?

Question asked by Mohammed Ayub on Aug 30, 2015

Hi everyone,


I would like to create an animation of a surgical tool interacting with a soft object (like a cube, representing a tissue).
I want to create the soft object such that it is held between the two tool tips and it deforms when the tool tips are brought closer together.

What are some ways to do it?


Can I make the shape of the cube dependent on a sketch that shortens as the tool tips close?

Or is there another easier way?


Here is a hastily created graphic to explain what I mean: Imgur