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filleting problems: won't filllet an edge without leaving a surface lip from a solid part that was made by surface lofting

Question asked by Jordan Fisher on Jul 9, 2015
Latest reply on Jul 9, 2015 by Jordan Fisher

I'm not exactly sure why this is happening, but if someone could give some input; I would greatly appreciate it.

 

after I created a surface by lofting together multiple sketches, created a reference plane that correlates to the top face of the surface, converting the surface entity into a sketch, and then extruding that sketch to the surface creating a solid body: I cannot fillet the edges of the solid body fully without it leaving a lip that is the surface. why is it doing this??? grrrr

 

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