Is there an easy function to slice up an egg form to get flat pieces together like 123d make?
Jamil has it!!!
I use split all the time to do this or make parting areas for injection molded parts along with the combine to to add the splits back together to make new bodies
just pick a plane and then use the offset plus how many to get the spacing, then pick all the planes to split.
If you have the egg modeled, create a plane looking from the side. On it, create a sketch using a line from the top to the bottom. There is a command to place points to allow subdividing the line into "X" number of equal segments depending on how many slices you need. In another sketch, run a line long enough to cut thru the egg and make it collinear to the uppermost point. You could cut thru the egg with that line by cutting use thin wall. You could then use the sketch pattern to copy the cut thru the rest of the egg giving your slices.
What is the command called? I'm doing it with convert and offset entities and it's taking too long to do.
Why not just export the egg as a STL and import into 123D too make it... or at re-import the STL and use it as a reference in SW?
Yeah I guess I can do that. I was hoping for a way that doesn't require hopping between programs, just for future knowledge.
How about something like this?
That leaves gaps between the pieces though. I just wanted stacked slices and the egg is still a whole body.
Sure, it can be for reference or understanding the breaks... then you recreate in SW... for instance..
I am on SW2014 so I can't see the other examples, but how about using the Split feature like in my attached example?
I think I got it. I used Jeff's idea of a linear pattern with a split line.
Hmmm. So when I split line it didn't make each slice individual. Do I need to surface cut to get each slice as a solid body? I want to fillet all the edges.
I think you want Split, not Split Line.
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