Can anyone help me out with something that should be easier than i'm making it? Attached is the shape I wish to make. It must be hollow and have a wall thickness of 5mm.
Thanks in advance for the response.
There is one 90 degree corner and the other corner is on a 45
I see 6 corners and 18 angles - going to need more information. maybe the standard orthotropic views? (i.e. front, top, and right)
Can you attach the part with that sketch in it?
This is how I went about modelling your part
The first thing I did was to create your sketch outline as per your sketches so as I could see what you wanted to make. This is made up of a sketch on the top plate, another on the front plane, another on the right plane and a 3d sketch to connect the diagional corners
I then used the first sketch on the top plane to do a boss extrude up to the vertex of the second sketch on the front plane
I then used the sketch on the right plane to cut the top off of the part and leave me with the shape your wanted
Now to get the wall thickness of 5 mm I used the shell command and I removed the bottom face
This left me with a hollow part with a 5mm wall thickness. I then did a boss extrude of 5mm thickness to fill in the bottom
Hope this helps
sorry to cross thread-
but is it not possible to shell the body-
without removing a face-
see my post lower in thread-
originally I left the shell off-
but I added it now-
just wondering kelef
When you use the shell tool it looks for a face or faces to remove, so you cannot shell a part and leave all the outer faces.
The only way I can think of at the moment to make the part hollow without the shell command is to use the move / copy body command to make a copy of your original body but leave all move offsets to 0 this will make a copy over lapping your original body. then hide your original body and use the scale tool to reduce the size of your copied body use the centroid option in the drop down box to make sure that the body scales around its center. You can then use the combine tool to subtract the smaller body from the larger one. The problem with this is when scaling down your copy you are doing it by a percentage so it might be hard to get an exact measurement for your wall thickness.
in the model further down this thread,
I selected the feature>shell> (no further selections)> and confirmed
I believe this would also function with other features- kelef
PS apologies Joshua- not trying to hijack your thread
edit:- your model thru feature selection fully shelled
and att.prt file, just a thought dude kelef
I did not know that you could shell a part without removing a face. I have never had to use the shell command in this way but it is good to know that you can. Thank you for pointing out that.
I just made each side as a part, then assembled them. I wish I knew how to actually do this the right way.
One method, although it might not be ideal, would be to create each side as a planar surface, using the sketch lines as the boundaries. Then knit all of the surfaces together and form a solid body.
If you use this method, you can offset all of the faces and use surface cut to make the internal cavity very quickly.
Maybe you want something like this?
using your srcshts-
I produced the views and combined-
maybe an insight
hope this helps- have a good'n kelef
edit PS shell added to model
I am sending you file in zip format
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