if it is on a flat face in the original part, make a new sketch on that face and convert entities from the sketch - then you should be able to take the new sketch and copy it over to the new part. or better yet, select all of it and make it a block, save it out and you can use it just about anywhere.
Thank you for the quick reply Jeremy,
I tried converting it to a block already and I get the same results. Whenever I pull it out form the library it always puts it in a certain orientation, like if its references were fixed somehow. I can rotate it, but I cant change its plane which is the main problem I am having. I will try converting the entities for now, I'll see how it goes. Thank you
open the 3d sketch, rubber band around all the geometry so it is selected, Control C, have 2D sketch open in another part and Control V, now move the geom to where you want it located in the new sketch, close it, by the way now its a 2d sketch not a 3d sketch.
now in the tree select the sketch, Control C then go to the part you need it in pick the face you want it on and Control V.
sketch is now there just have to place it or mirror it or or or .
or you can create a extrusion in its own part, then insert an part in a part, the use the move\copy body and pace it where you want it, the use the combine tool to subtract it trash can into the face or add to have it embossed.
many ways to skin the cat.... even library feature would help if you use this alot.