Hi all, I've made a very complex part (at least by my standards), and in order to finish it off, I just need to smooth some of the boundary surfaces in the front. There are some irregularities that I can't seem to get rid of.
I've been trying to do this for over 2 weeks now... I've tried doubling the amount of guide curves, adding extra guide curves, playing around with dimensions, etc.
My latest idea was to split up the object into more, smaller boundary surfaces. Unfortunately, I can't figure out how to do this because I can't figure out how to exactly match the curvature of the complex 3D sketches that I have with a new sketch. If someone could at least show me how to do that, that would help a ton!
Any help is appreciated.