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how to set initial start time for moving objects in basic motion

Question asked by Arkmando Arratia on Sep 26, 2014
Latest reply on Sep 30, 2014 by Jared Conway


I am working on a basic motion of several handles. I have 4 handles in total. The first handle moves from 0 seconds to 4 seconds, then the 1st gate is opened. Then the second handle moves from 4 sec to 8 sec, and then a 2nd gate is opened. My problem is when I move my second (third and forth) handle, I set the timeline in the 8th second time, then drag the handle. The 2nd handle starts moving from 0 second mark instead of 4th sec mark. I know I can just drag the keypoints of the handle from 0 to the 4th second mark, but my animation has several parts that move together making it hard to move (keep track) several keypoints. Is there an option so that when I drag something It would automatically start at some predetermined time in the animation instead of 0 everytime? How can I do this?