6 Replies Latest reply on Sep 19, 2014 8:02 PM by Billy Ortiz

    Mesh into solid, configurable part

    Billy Ortiz

      I have a mesh that I imported from an .obj file and I want to make into a solid part, edit then make a casting out of it. But Im stuck on creating the solid part. Any suggestions as to how I go about doing that?


      I attached the file, and to note, Im removing the chain and lock just leaving the head