Hi,
I can not find the answer anywhere on using the Mirror option "faces to mirror".
Below is a short video what I get. I am doing something wrong? SW documentation didn't help to clarify this.
SW 2014 Sp3
(embeding might not work properly so here is a direct link: http://www.youtube.com/embed/c6uA4NLVssU )
Thank you for your advice
Faces to mirror is supposed to be used for mirroring faces of a solid body. It is just like mirroring features, except you can select only certain faces of a feature. For example below I made a a part using a single revolve feature.
Then I realize I want the boss on the left to also be on the right. I have a plane that happens to be midway between the start of the left boss and the right side of my part. I can mirror faces of the boss to get it on the other side.
In this case mirroring bodies would not work because the part is not symmetrical, and mirroring features would not work because the entire part was made with one feature, but I only want to mirror part of it.
This was just an example to show you what it does. In reality I doubt it gets much use. I would guess that most of the time you would want to mirror an entire feature (or body). Maybe a more realistic example of when you might use it is if you created several different pockets on one side of a part with a single cut extrude feature, and then you decide that you only want to mirror one of them to the other side, you could then use faces to mirror.