I want to model a knee prosthesis, although I do now have much experience with "curvy lines" in SW. So I guess, now it's time to learn something about it.
Can you, please give me some hints on how to do it? Like: there can be use boundary, some loft there and so on? There has been some results, but it's far from over.
In the archive is a STL file of the model if a closer inspecion is needed.
Thanks in advance!