Anyone have a good way to increase the allowed Deviation and Angle for STL export? I'm trying to export a faceted version of a complex equation-driven shape. Right now SW won't allow the deviation to go above 0.182mm or angle above 30 degrees which results in a file too "smooth" for my needs.
Sorry, I can't post the file. Imagine trying to export the Chicago Bean to an STL file made up of 100 flat surfaces which closely mimic the actual shape.
I could try to recreate it, facet-by-facet, but I'm hoping there's a trick I'm missing to take my smooth model and make it faceted.