Is it possible to render the image with the sketch line segments showing? I do the show command, but the render just takes them out of the final picture.
You may look into the contour rendering but don't think you can have sketches shown up in the rendering. Any specific reason you need to sketches in rendering.
We want to show that the object we created was made out of line segments
Can you post an example picture.
Kind of like this, I want the line segments showing when a final render is done.
Use that sketch to create some thin split lines on the face. Color the split lines gray and they will show in the render.
What do you mean split lines? Like extrude them somehow? Is there a tool to create small lines?
I think Rob is talking about doing a small cut extrudes or something, although if you just have a surface that won't really work.
But that made me think of actual Split Lines that separate a surface or face into sections. You can create that with Insert > Curve > Split Line. However I don't think that works with a 3D sketch and a surface. You might need to create a 2D sketch on a plane where looking normal to the plane the surface doesn't overlap itself at all. Then convert entities of the 3D sketch into the 2D. Then you can do a projection split line with the 2D sketch and the surface.
This still will not show up in a rendering, but the lines will show up if you do contour rendering (but so will the outside edges). Maybe this is acceptable. If not you could do one render with contour lines and one without and overlap them in photoshop or something and only show the part of the contour lines layer that you want.
3D sketch shown:
With split lines:
Render with contour rendering on:
I've tried to do this before too, unfortunately i don't think there is a way. In the end i had to resort to some photoshop wizardry.
Only way i can think of doing it is as a post process in photoshop. Make sure you are using cameras so you can match the images
You can hide the geometry and leave the sketch showing then save the screen graphics as a PNG, click options and choose the size and DPI ( make sure you also choose remove the background.) The render out the geometry at the exact same size in pixels.
Onw way to achieve this would be to use PhotoShop (or similar) to add in the sketch lines.
Another option would be to model those sketch segments or create soem split lines on your model to represent the sketch segments.
PV360 needs some sort of solid geometry to represent those sketches. It doesn't recognize a SW sketch as an object for rendering.
I suspect you'll want to use a raster editor. It is relatively easy to layer your sketch over your render by dropping out the background. You can also fade the sketch to the render if that helps tell your story.
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