I've had great success using the knurling feature solidworks has to offer, however I'm trying to figure out a way to show a reverse knurl on a rendering (also referred to as a cross hatch)
Below is an image of a standard knurling that I can already achieve in solidworks.
I'm looking for advice on how to achieve the reverse knurl effect seen below:
Any help/advice would be GREATLY appreciated!
Thanks in advance everyone,