I have a situation where I have an odd shaped bottle and I want to add markings on the bottle for variouos liquid levels. I know I can create a plane at a certain distance from the bottom of the bottle and then use the intersect command to get the volume of liquid at that level but I want to do the reverse. In my case I want the volume (known value) to drive the height of the plane.
Can this be done?
Mukesh,
I don't know of a way to do it directly. Someone could probably write (and may already have written) a macro to do the trick. I would just iterate to the solution by hand. It shouldn't take too many tries, especially if you keep track of the volume and the change in volume with each change in the distance, then adjust the change in distance based on the previous change in volume.
Jerry S.