Maybe not the right location for this topic but anyway.
I come from a Pro-E background and have yet to find a good way to do top down modeling using a master model.
What I have tried is this:
1. Created my master model as a multi body part. Started with surfaces in the part then eventually made each part a solid body
2. Improrted this part into a new body and deleted the extra bodies, in some cases I also imported surfaces, axis, planes etc that would be needed for reference
Sounds simple enough however I have some major issues with this
1. When I update the master the Body-delete feature often fails and I have to go and re-select one or more of the 10 bodies to delete. Extremely frustrating and time cosuming
2. File size seems very large, probably due to importing the entire part and then deleting all the bodies.
3. Get alot of crashes when going in to re-define the delete body feature.
Has anyone figured out how to make this work efficiently? Any tips or tricks?
Thanks
It's hard to give a good answer without seeing your model, but I have a few questions that may help.
1. Why are you starting with surfaces instead of solid bodies?
2. It sounds like you're inserting this part into a new part once for each body, then deleting unwanted bodies, so if the part has 6 bodies you're repeating this process 6 times. Instead of this workflow, you would probably have better luck saving each body of the part as a seperate part, then re-combining them in an assembly (if needed). (Right-click on a body, choose "Insert into new part" from the drop-down.)