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Bump Pattern on a Surface

Question asked by Derek Roberts on Apr 24, 2014
Latest reply on May 15, 2014 by Christopher Staffa

Hey guys,


I have a surface that I'm trying to "texture" by adding small revolved circles in spaced increments. Previously (in a less intensive example) I was able to generate hundreds of Face Curves, then create multiple 3D sketches comprised of dots placed at the intersection of the Face Curves, then use a sketch driven pattern to populate the surface with my revolved circle.


As I now find myself with a larger surface requiring more dots, I find this method to be generally effective, but largely tedious. Is there a better way to do this?