in the previous versions of solidworks 2014. SP0.0 and SP1.0 had problems with the still water texture.
becaus when I rendering with this texture the PV360 send me a black render (only black in the texture) in sp0.0 I solved the problen with the last version of my nvidia quadro k3000m version, but with the SP1.0 this problem back... so, many time i dont use this texture.. then the magical fairy visit my solidworks because the texture works now!
yesterday I download and installing the SP2.0 and the texture crash again.
I dont know whats happening with this machine or solidworks.
any have one idea?
yesterday render using still water texture (dialectric texture outside and still water inside)
today render using the same texture and the same mode of application
and attach the texture here