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Unshiny Metals when Rendering on Maximum? Help!

Question asked by Rohan Sanghera on Mar 24, 2014
Latest reply on May 9, 2014 by Matt Grandin

Hi,

I have been trying to render a simple button battery using a chrome plate appearence (which I expect to be shiny). However, every time I render (on maximum and with a lightsource) it produces a dull material pattern that looks like it has been rendered on a low quality. This occurs with all metals and with some non-metals as well sometimes.

 

Is there anyway I could fix this problem? And is it even a problem?

I have attached the part if you want to try it out for yourself. Is the problem occuring just for me?

I will also attach a few pics of stuff I have rendered on maximum that don't look quite right.

I am using an AMD Radeon HD 6700M Series VGA.

 

Also, if possible could you look at my other question I am having problems with: https://forum.solidworks.com/thread/79702

 

Battery, chrome plate + light source:

prob1.JPG

Matte aluminium with white high gloss (but it doesnt look very high gloss) plastic:

prob2.JPG

prob3.JPG

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