The coordinate system you use in an assembly simulation must be a feature in the top level of said assembly - it cannot be a part feature. I ran into that a little while ago here.
I have not used it on an exterior surface, only interior so not sure how/if that would work based on the definition where it applies the distribution highest on the far surface in the direction of the load (as in replacing a pin applying a tear force). You may be better served just using a simple Force applied, and if you want to get tricky, split the surface and use non-uniform distribution to vary it from zero to max back to zero across your OD, perp to the axis. Really depends on where you're intererested.
Good luck!
It was confusing that I could create the bearing load without SWx returning an error until I tried to run the simulation.
With the coodinate at assembly level it is prompting for two concentric radii of same radius. Do I actually have to have a modeled part on that shaft with a hole for second radius?
I have to go to other work for a while before I can get back to this problem to try to work through this. I know in the 3 other analysis programs that I use creating a bearing load is far easier. Frustrating till I learn the software specific tricks.
I don't know what I was doing incorrectly on last try, but I got it working now.
Thanks.
The coordinate system you use in an assembly simulation must be a feature in the top level of said assembly - it cannot be a part feature. I ran into that a little while ago here.
I have not used it on an exterior surface, only interior so not sure how/if that would work based on the definition where it applies the distribution highest on the far surface in the direction of the load (as in replacing a pin applying a tear force). You may be better served just using a simple Force applied, and if you want to get tricky, split the surface and use non-uniform distribution to vary it from zero to max back to zero across your OD, perp to the axis. Really depends on where you're intererested.
Good luck!