Hello All,
I'm trying to make an extruded cut in a large cylinder where a smaller cylinder intersects. I arbitrarily made a 24o.d. x 1/2 wall cylinder with a 18o.d. x 1/2 wall cylinder going into it at a 90. I made a plane and offset it 36" from centerline of big tube for where the smaller tube must extend outward to. Then I extruded the smaller tube "up to body" on the larger. Then used "intersect curve" to get the curve on the outside for cutting out.
Would the best way to make the cut be to just use "offset from surface" and then just have it go like 2" inward towards center so that it would only cut out the one side of larger cylinder? I obviously don't want the cutout to go thru the other end so not sure which end condition is the best to use in this case. I used "offset from surface" and picked the larger cylinder and it appears to work but this may not be the correct/ideal one to use. Thanks for any input!
I would use a plane as the "up to" endpoint (especially if the 1st tube is at the origin such that you have planes already defined). If you have to go back and add a feature before this cut that affects the inside surface (eg add another hole) then SW could lose the reference to that surface, but the plane would also remain consistent.
In the end it depends if it's something you envision changing or such a simple part that it won't be problematic to revise.