I'm trying to get network rendering in place so I can avoid tying up my primary machine for 50+ hrs at a time while rendering an animation.
Before I go through the hassle I want to check and see if it's possible to use it the way I really intend: I'd like to be able to render (for instance) frames 0-100 on machine A, frames 101-200 on machine B, and frames 201-300 on machine C, and have my coordinator machine not rendering at all so I can do other work.
Has anyone used network rendering this way? I'm not clear on whether network rendering just adds CPU power to the mix, or if entire frames can be outsourced exclusively to a single machine.
Thanks in advance!