Hi, I'm not sure why, but any curves included in my model show up normally, but will not render in Photoview 360. I have attached a picture of what I am seeing. Any help is greatly appreciated.
That is your problem, microns or nanometers scale features. The PV360 engine does not work with features that small.
Just like there is an upper limit to the model size, there is also a lower limit. You will find a lower limit in SolidWorks as well.
You will need to scale your models accordingly if you want to render.
Please provide me your graphics card details or hardware configuration and OS name.
I am sure this is graphics hardware problem. Solidworks 2012 and onwards needs
NVidia Quadro, GeForce GTX or AMD FirePro GL graphics cards with proper
If you already have graphics card in your system, then make sure to install
drivers for it from manufacturer's site.
Or Here is best action for you:
Connect your computer to highspeed internet.
Right Click on My Computer icon.
Select Device Manager.
Double Click Display Adapters.
Right click inner content (whatever may it be) (If you see VGA then this is surely graphics driver problem)
Select Update driver software.
Wait for nearly 20 minutes (incase your internet speed is below 1 Mbps)
You will get some instructions. Follow them.
If system needs reboot then kindly reboot.
Awaiting your reply.
The GPU as no effect on rendering in SolidWorks. PV360 is a cpu based renderer. I have render nodes with no gpu's installed that render out PV360 and Modo frames regularly.
For SolidWorks the only Approved graphics card drivers are for AMD FirePro/FirelGL and Nvidia Quadro (except the NVS) cards. GeForce/Radeon cards do not have approved drivers for SolidWorks.
I beleive there is something else happening here. It may have to do with the Dome and Deform feature surface not exporting properly out of SolidWorks into PV360.
What are you render settings? Good, Better, Best, Max? What are your Image Quality settings in Document Properties? Crank them up higher.
Can you post your file for us to look at? Use the Advanced Editor link in the upper right of the dialog box.
Thank you for the helpful advice! I have attached the file that I was using (Bead1) as well another file with a sphere that renders properly (microbead). I have spent some time working through it, and it looks like the main issue is that I was making the structures far too small for the rendering program (the sizes are around 10-20 um - .01-.02 mm). For whatever reason, scaling them up (by about 100X) appears to fix the issue. Is there something implicitly tricky about rendering microscale components?
Thank you again!
Many thanks! I will keep that in mind for future works.
Retrieving data ...