We recently added a Boxx RenderPro to our network and are trying to put it to work. The problem we have is that we can only (apparently) send so much render data to the Photoview 360 client loaded on the Boxx. Example: 5.5 minute test render only utilizes 10.8 seconds of the Boxx's time. Are we limited to the 800% client workload setting or am I missing something? When we watch the final render, the blue boxes (data offloaded to network client) remain in the same area while the orange (local rendering) boxes move around the image, apparently doing nearly all the work. Is this a limitation of the Photoview 360 rendering? Do we need to buy Modo?
Thanks in advance,
Rusty
This means that your render node is not working. Buckets were sent to the render node but are not processing. They are stuck. Not uncommon with the master/slave setup for the PV360/MODO network render client. Buying MODO will likely not help, it suffers the same issues as the clients are the same. It does not work all that reliably well in my experience.
Not sure if it has improved with MODO 701. I haven't tried master/slave rendering on my render farm recently for large format frames. If I have a chance this weekend I will install SW2014 SP0 and give it a try. SW2014 uses the MODO 701 code.
Read through this wiki and see if it helps making sure all the correct ports are open.
http://sdk.luxology.com/wiki/Network_Rendering
An option if you have a spare license is to load SW on your RenderPro. With a remote desktop session you can launch SW and render directly on the RenderPro.
Cheers,
Anna