I am currently working with a fairly complex model with many variable fillets and I have to remove them in order to add draft onto the part. What are some methods to rmove these fillets without having to use FeatureWorks?
option 1) extrude, revolve, and/or sweep new corners over the radii.
option 2) delete face of fillet(s), extend remaining faces nad trim, knit, and make solid as appropriate.
option 3) ???
First thing to try would be the Delete Face function using the Delete and Patch option.
I've tried using the Delete and Patch option of several models and for some reason I haven't gotten it to work once. I don't know if it has to with the import being bad or anything of that sort.
Are you able to post the part for testing? Use the Use advanced editor link at the top RH corner of the reply box.
Here is the model i'm having the most trouble with
Bobby, please color in red the faces you want to delete.
I knoe there are quite a few faces but these are the ones that i have to eliminate in order to add draft
Thanks Bobby. You are correct, there is something strange with this part's topology.
Anyhow, this is what I done so far (see attached).
Wow, that is an impressive amount of features!
That is just because there is something fishy with the quality of the original faces.
Ya, for that reason Featureworks doesn't get you very far.
Alin's right, the part is a little funny. Delete and patch would be my normal "go to" for this sort of thing and usually works quite well. Like adding fillets it's mostly a matter of working out the right order to delete them. No luck on this part.
I didn't look at Alin's solution but considering the number of fillets you need to remove, and the relative simplicity of the part, I found it easier to just make a new body using the import to get the geometry (convert entity for the most part). It leaves off all the fillets, but it's probably easier to add the ones you want to keep to the new body than remove all the others from the old one.
Erik, you are the man!!! Why complicate things when re-creating the part is so simple?
I got carried away, playing with this part...
I just had chance to take a quick look at your model. You did have fun! I'm impressed at how quickly you did all that (I took a look at the feature properties).
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