I have been trying to create a basic animation. Firstly with no camera added i created a few parts flying together and then i used the "animation wizard" to rotate my assembly. This all worked fine.
Then i decided to add a camera to my animation so i could achieve a more realistic looking video and flip the view 180 degrees. With the new camera added and "camera view" selected the first half of the animation plays fine but as soon as the timer bar reaches the rotation created in the "animation wizard" it reverts back the to normal view. I have tried turning on and off various options but nothing seems to work.
Is there a reason why solidworks does this and is there a way to stop this or solution to get around this?
Any help would be greatly appreciated.