This content has been marked as final. Show 1 reply
I would think your best practice is to:
- import both of those surfaces into the same part
- trim off any excess surfaces you don't want
- since this has two flat edges I would set up a plane on each edge.
- On each plane do a sketch that converts the intersecting edges into a profile.
- Turn those two sketches into planar surfaces bounded by the sketch
- Take all 4 surfaces you have and do a knit surface checking the "merge entities" and "try to form solid" boxes.
Provided all the edges are clean this would get you one solid part.
- Trim excess surfaces you don't want in the initial part
- Save new assembly as .sldprt
- Sketch a intersection curve on the small open side and make a planar surface
- Do a boundary surface for the long open side.
- Take all 4 surfaces and knit the surfaces together into a solid.
assembly.SLDPRT.zip 1.0 MB