Good morning,
In my work I do a number of renderings where I place an object created in Solidworks into a real life photo. I've always rendered the model out against the background photo and then gone in after and added extra shadows and whatnot in Photoshop. I was thinking today that it might be helpful if there was a material that I could use to make a basic floor and wall plane that could accept the shadows cast by the model but would be, itself, invisible so the background image would show through.
Does this exist somewhere in Solidoworks? I'm using SW2013 btw.
Thanks,
Unlike 3DSMax, SolidWorks and photoview 360 have shadow-casting as a property of a light instead of an object.
So unfortunately, you can't set your walls to exclusively cast and receive shadows.
To turn on and off shadows for a light, edit it's properties in the lights branch of the tree in the scene manager tab of display manager