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Export as particle mesh

Question asked by Kevin Gamiel on Jul 15, 2013
Latest reply on Jul 17, 2013 by Kevin Gamiel

We would like to export simple SolidWorks parts for use in a particle model.  Ideally, the output would be 3D points or a point cloud or some such.  I was thinking STL would work, but is there a way to control the tesellation resolution?  For example, a simple extruded cube exports in STL as 12 triangle facets (2 per side) and 8 vertices.  Is there a way to subdivide into additional facets automatically?