edges from part within outer part showing through on render and shaded modes, any info on how to rectify problem.
machine is a DELL PRECISION T7600 WITH NVIDIA 5000 VIEDIO CARD
This is a long-time issue. See the threads in the "More Like This" box to the right.
There is nothing in the " more like this" in my view.
There is a long-standing issue with bleed -through of thin parts. It's supposed to be fixed with SW2014, but I'm still using SW2013 so I can't verify that. Until then I'm afraid there isn't anything you can do.
Do a search for "bleed through".
That's interesting. There were several relevant threads there when I posted 8 months ago. Apparently that box is handled differently now than it was.
I've noticed a number of times recently that there weren't any threads in the box but just assumed that the search engine hadn't been able to connect with any for that particular topic.
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