Hello,
I have some problems with custom textures when i try to render them in Photoview360.
Firstly they appear to be working. I load in a custom texture, save it as .p2m file and make the adjustments to mapping and skales/rotation/mirror. But in the Photoview preview window and in the Final Rendering they are completely displaced. The issues appear with either .jpeg, .tiff or .psd files.
Please help me because I cant find anything in this forum or through google about this issues.
Jona
Ok, I found the solution by myself. But for everyone who has the same issues:
You have to use decals instead of appearances. Only decals are working properly with Photoview360.
Any textures who are applied on models over the appearances bar, wont show up renderd like in the Solidworks window.
Greets