Has anyone been sucessful in creating a "knurled" surface finish for a machined part? I tried SolidWorks help, but I'm not seeing the screens described in ver. 2013.
I remember seeing it in the appearances some where under the advanced settings. This only shows a graphic representation of it. To make the model have a physical knurl I'd imagine you would have to swept cut helix's and pattern them.
Are you talking about an actual 3D model or just an appearance?
If you search in the forums for "Knurl" I'm sure you will find one of the many threads discussing this question. The bottom line is that it is resource intensive to generate a real knurl, so you are better off with an appearance if you don't need the real thing.
For a 3D knurl, make a helix as the path for a swept cut. Making a swept surface and cutting with surface tends to in general improve rebuild speed. Mirror the first initial swept cut, then cirpattern both geometry pattern check box selected if it allows it. You may need to designate eash cut it's own cirpattern and sometimes it will fail to build depending on your settings for the helix, cut profile, pattern qty, etc...
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