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Trying to frost a glossy glass part

Question asked by Dave Klimas on Apr 5, 2013
Latest reply on Apr 5, 2013 by Frank Krockenberger

I am trying to selectively give specific surfaces of my part (glossy glass) a textured look. When I highlight the surfaces within my workspace you can clearly see there is texture in the surface, but in the PV360 preview window and final render it appears glossy still. See attached screen capture.


What am I doing wrong?


SW2012 sp05