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Online 360 viewers – Rendering 20-30 images in 360 degree rotation?

Question asked by Joseph Ankers on Mar 27, 2013
Latest reply on Apr 8, 2013 by Joseph Ankers

So we are looking at using a program similar to one of these to allow a user controlled 360 View of products on our website.

 

http://www.webrotate360.com/360-product-viewer.html

 

http://www.magictoolbox.com/magic360/

 

http://www.orbitvu.com/products/360-degree-product-photo-viewer/?gclid=CIqQ6KPYnLYCFXHLtAodLFQAZw

 

 

Basically to get it to work they have a product on a turntable and take between 20-80 photos of the product then load them up into a  online viewer that allows you to rotate and View.

 

Currently I have 3 Ideas of how to get this to work.

 

1 – Multi Render, This looks to be the most time consuming option, also difficult to get to work. To set a camera up in photo view 360, pointing at the centre point of the model, then rotating it on the correct plane around 260 degrees (seems that you can only rotate +90 to – 90 in Photo veiw) so that may mean that 2 cameras would have to be set up?  This option seems to have a high chance of going wrong with camera angles, lights, planes having chance of going wrong, and 20/30 renders of each product is going to take a long time.

 

2 – I have not looked into animations for a long time, but what I remember is that I can set a sketch path at the correct distance and plane then just create a animation and render the product though 360 degrees, then some how take the images from the animation. In a similar way to Gifs are made?

 

3- Once again a 360 render as above, and then somehow use the animation file to directly create a viewer using that?

 

Does anyone have any experience in this? have any suggestions? Or even better tried this using solid works files?

 

Thanks In advance

 

Joe

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