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AHAdam Hughes20/03/2013
So out of curiosity, I am wondering why OpenGL is not enabled when my GPU supports OpenGL 4.2. I have the latest drivers and OpenGL tests just fine on FurMark and other testing applications. OpenGl and OpenCl and DirectX11 are enabled . . . but SolidWorks does not recognize the GPU as OpenGL compatible, why is this. I know the easy answer to this question is " its not on the support list of SolidWorks website . . . but why not, when it suppots OpenGL?
Intel 3970k 6 core 4.2GHz
64GB 2400 Ram
(x2 crossfire) AMD 7970 GPU OpenGL 4.2 OpenCL 1.2 DirectX11.1
(and yes rebuild/rendering/simulation times are ridiculously fast)
see mfg info below (directly copy and pasted)
- 1GHz Engine Clock (up to 1.05GHz with boost)
- 3GB GDDR5 Memory
- 1500MHz Memory Clock (6.0 Gbps GDDR5)
- 288GB/s memory bandwidth
- DirectX® 11.1-capable graphics
- 9th generation programmable hardware tessellation units
- Shader Model 5.0
- DirectCompute 11
- Accelerated multi-threading
- HDR texture compression
- Order-independent transparency
- OpenGL 4.2 support
- Partially Resident Textures (PRT)
- Ultra-high resolution texture streaming technology
- Partially Resident Textures (PRT)
- Image quality enhancement technology
- Up to 24x multi-sample and super-sample anti-aliasing modes
- Adaptive anti-aliasing
- Morphological Anti-Aliasing (MLAA) 2.0
- DirectX® 9/10/11 Super Sample Anti-Aliasing (SSAA)
- Automatic LOD adjustment (Requires AMD Catalyst™ 12.4 or higher)
- 16x angle independent anisotropic texture filtering
- 128-bit floating point HDR rendering
- AMD Eyefinity multi-display technology4
- Up to 6 displays supported with DisplayPort 1.2 Multi-Stream Transport
- Independent resolutions, refresh rates, color controls, and video overlays
- Display grouping
- Combine multiple displays to behave like a single large display
- AMD App Acceleration3
- OpenCL 1.2 Support
- Microsoft C++ AMP
- DirectCompute 11
- Double Precision Floating Point
- AMD HD Media Accelerator