Hey Guys
I am an machine engeneering stud from denmark, I am trying to learn something more about surfacing in solidworks. But now I am facing a problem with a "hobby" projekt i am doing, just for fun.
I really hope someone can help me on this. Not just finishing my model, but also teaching me something.
I have modelled this, it is a seet for a chair. But i am pretty much struggeling with adding something underneath it for mounting a chair leg.
I can easily add something which look awful, but I need to blend it perfectly and tangent into the curves of the chair. I thought about something as simple as a hole, but i need to extrude something to do that hole in.
I have attached my solidworks file.
Let me know if i am not clear enough
/ Jens
Sorry for bad english.
Jens,
I have a newer version of SolidWorks than you, so you might not be able to open this file. I have attached it anyway. Finish the sketch in Sketch 7 by mirroring it to create a complete enclosed sketch. Then extrude up, with an End Condition of "Up to Body". Then select the chair as the body to terminate the extrude.
Now you can use the Fillet command to create a fillet around the base. There is an additional option for Curvature Continuous in the fillet, and I would prefer to keep this on. Unfortunately, the shape of the seat bottom does not allow for a large fillet with this option turned on. Consider deleting these faces, and replacing with a boundary surface, with end conditions of curvature continuous.