I could really use someone’s help with a fairly complex animation I'm working on.
Effectively it's a large (ish) assembly with several sub assemblies that need to appear in a certain order in their exploded state and subsequently collapse into position (i.e. the animation needs to start in an exploded hidden state and each part/sub assembly needs to appear then collapse into position).
The issue is if all the assembly starts out in its exploded state with all parts/sub assemblies hidden, I can't seem to control the order in which the parts/sub assemblies show and a save just seems to make everything appear from the start, collapse and then re-explode...
I don't know if this is a bug or if I'm just performing the operations in the wrong order. Spent a good few hours on this and still no joy.
Thank you in advance.