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Shadows in SolidWorks 2013 OpenGL

Question asked by Alin Vargatu on Nov 25, 2012
Latest reply on Nov 29, 2012 by Alin Vargatu

Looks like while the "shadow" entry has not changed in the SW 2013 help file:

 

When shadows are displayed, the light appears from the top-most part of the model in the current orientation.

 

... the actual behavior is different. It will always place the shadow towards the negative Y.

 

Can anyone please confirm seeing experiencing the same behavior on your machine?

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