This has happened to me more than one time now and I cannot figure this out. I need to rotate a plane 180 degrees so that my origin is essentially mirrored where it is on two of the axis. The reason why is if I use the 'Normal To' command, the plane will be upside from where I want, and if I click it again, it will just flip to the opposite side, which is not a remedy to this issue. I know if you have three points that make up a plane, you can select them in a opposite order and it will flip which side is the positive side of the plane, but in my case, I have one single point and the front plane for a reference. Selecting them in reverse order does nothing.
Any help is surely appreciated.