If I run a simulation of solidbodies or shells I can run a free-body check and this confirms the total forces acting on the body. Great tool for making sure you have the right number of zeros and total force vs per item.
But running a beam simulation I cannot find a comparable tool to check the total forces. There are beam forces, but the amount of maths to sum these up doesn't make it quick or easy to use. Is there another way that I am missing?