im trying to put in a sketch bend on the red bend you can see in my attached part. Its an imported part i wish to "bend up" a bit more. But its just really not playing ball with me
Many thanks in advance for your help,
Good morning Andy,
Unfortunately you aren't able to change the bending on an imported part, unless you cut off the flanges and do a edge flange then alter the sketch, however with all that work around it would be simpler starting over,
As John suggested, flatten your part, get the outline sketch (using convert entities) to convert into sheet metal and then bend as required.
Thanks guys, ill give it a sketch around and make a new part. from there ill try and bend it
I was all caught up here and bored so I did this part in inches. Changed the bend from 13 degrees to 16 degrees.
I flattened your part with bend lines and created a dxf file. Started a new part, copied and pasted the dxf file into the new SW part.
Good morning Chad,
If your bored, I got a few parts that could use your help............
Did you flatten the original part and make a dxf and open as a new part??
Hi there John, I usually open the dxf in DraftSight and copy and past the dxf info into a sketch on the new part. I probably should get into the habit of openning dxf files using SW though.
For your information of how I do it, (don't matter how it's done);
First I open the part in Draftsight and move the part to 0,0,0
Then when you open the dxf file as a part in SW it is in the proper position around the point of origin
I try to fix the sketch lines so they don't move
Then I close the sketch and select a plane and the imported dxf and add a derived sketch, then I extrude off of the derived sketch.
That may be a long way around doing what could be done in a few moves, however I feel more comfortable in stuff not moving, which can be a huge deal if it happens
what is Draftsight? it is part of SW?
I do have SW12 SP3.0 X 64
Thanks chad, i tried it myself - went horribly wrong stupid thing!!! really like how simple youve made it.
I then tried to pop it into my assembley for my drag test, and its all gone haywire! Im using a basic motion in an assem. with gravity to see how my anchor behaves - but now its all falling apart and bits are twisting around other bits its all very odd!!!
Anyone good with basic animation?
Flatten your part and do a "Save As" choose dxf format.
Then open that dxf file in SW and follow Chad's design feature tree.
This is the basic motion im having trouble with! Have i just overloaded it or done something stupid?
You need to upload all the parts, I sent you a message, check your profile,
Andy, This question needs moved to the appropriate arena, it is another ball of wax. You will want to also zip all of the parts along with the assembly file for others to open your assembly properly.
Just being a wise guy here.... did everyone forget about blocks? I mean with basic motion testing at least.
Good morning Bernie,
Been years, the ones with colored numbers were awesome, especially the alphabet ones
Oh!! You mean the ones we could be using in SW, I personally prefer the dxf process, I guess it's a prefered choice,
(Sorry about the wise guy stuff)
No offense taken of course! I saw a demo of using blocks to test motion at a local user group, it was awesome! Another one of those "why didn't I think of thats!". Now that's my favorite method. I also saw a demo of using DriveWorks and DraftSight. At first I was thinking, why would I want another CAD system? It was then shown that DriveWorks works with DraftSight as well as SolidWorks. Worth a look in my book.
When I am being wise I try to do it with respect, always.
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