Hello,
First of all, I am new to the SW forums, so please let me know if I am posting in the incorrect area. Anyway, I want to animate a metal tab traveling around a slot-like pathmate, but I am having issues when it comes to the rounded portions. I tried setting the path constraint to "distance along path," but the tab does not travel the way I want. This seems like a relatively simple task - maybe I am missing something?
I tried to work-around by using a linear motor to push the tab along the path, but the linear motor direction does not change with the associated face. Lastly, I do not have motion studies.
The way I would approach this is to make it a chain. In the attached video, you can see three triangle looking parts. These are just links to connect the two tabs together. Why three links? One problem with this assembly is that the curves are very tight. If you use a distance mate or a single link, what happens when you get to the bend? You want the distance to be measured around the circumferance of the arc, but if you use a distance mate or a single link, you get a striaght line distance between the two tab which is geometrically a problem. Think what happens is the distance between the tabs is more than the diameter of the arcs. I chose three links just as an example as it shows that the distance between the two tabs is now segmented. The more accuracy you need the more links you would use.
You can also see that the links are hidden around the first index point. They are only shown in the first part of the animation so you can see what is happening. In the final animation, they would be hidden throughout the animation as they are not real components in the assembly, only dummy parts used for spacing and can be any shape or size you need to make the geometry work.
You can make the starting point of the path mate any value you want, it does not have to be zero. Just edit the value at the key points. If you have to go around more than once, you have to understand the "100/360 Rule". It is explained in the book "Creating Animations with SolidWorks" available from SW or Amazon, or you can view the presentation "Move It-Move It-Move It" from the SW World 2012 presentations.
Hope that helps.