Didn't see if it worked, but an old piece of info.
- A. The information provided by this field is not of much use in a daily CAD modeling session, but its use when benchmarking or comparing the performance of graphics cards is very handy to have.
- To activate this option requires editing the Windows registry. The key to be edited is: HKEY_CURRENT_USER\Software\SolidWorks\SolidWorks 2003\Performance Setting the value data to 1 will display the FPS field. Setting the value data to 0 will turn off the FPS field.
- As an alternative to editing your registry manually you may merge one of the following registry files to your own registry. Just double click the file after downloading or right click and choose merge. Either way you will be prompted if you are sure you want to add the information to your registry. Just make sure that SolidWorks is not running when you edit this registry value, otherwise the changes will not take place
Interesting. As a side note, that link to download the .reg file is bad, so don't use that.
Also, I didn't mean to post this in surfacing, we'll see if I can move this to general.
I went to \HKEY_CURRENT_USER\Software\SolidWorks\SolidWorks 2012\Performance and I saw a key for "OpenGL Display FrameCount" and it was set to 0. I set it to 1, and it showed a total "paints" in the lower right corner.
I saw "Target Frame Rate", but it is already set to 1, so I don't think that's it.
I saw "OpenGL Print Statistics" and it was set to 0, so I changed it to 1. This is it!
\HKEY_CURRENT_USER\Software\SolidWorks\SolidWorks 2012\Performance\OpenGL Print Statistics
I was just looking for it to see if 2011 had the same setting, which it did not as well.
Thanks for providing the correct registry entry!
Fantastic.... I have been wondering how to get that info for a while now.
Thanks for posting,
Thanks for posting this!
Just looking at the numbers, the FPS rate is about 6x higher when spinning the model using my normal mouse as opposed to my SpaceExplorer - anyone have any guesses as to why this might be?
Also, for confirmation - is the FPS value shown when the model is not moving simply the last measured FPS value rather than any sort of average?
I can't say I have a good answer for either, just speculation.
What are your settings in the 3D mouse control panel for mouse speed? There is a slider you can change to control this.
Master speed control is set third notch down from fastest, individual axes are all set to centre except Pan Right/Left which is sped up by three notches.
I've had a fiddle with the speed settings and the FPS count hasn't noticeably changed - moving with the SpaceExplorer shows 50-60FPS, with normal middle mouse button is more often 250-300FPS.
In reality it's not making a scrap of difference to usable performance, just an interesting quirk. Main issue comes when I load up a Simulation result plot on the same model and FPS drops to 2.5 for either method, heh.