How can you tell before starting a rendering that the forementioned rendering is going to take hours to complete??
I do renderings quite often. One might take 10 minutes and another may take 2 hours. Sometimes there may be very little difference in the two assemblies being rendered. What is the best method for making an educated guess as to how long a rendering might take before starting the rendering, and then 3 hours later it is too late to abort?
I also thought that this was supposed to be getting better with SW 2012
Tech Specs:
HPZ400 Workstation
SW 2012 SP 1.0
Win 7 Pro 64 Bit
Intel Xeon QuadCore 3.33 GHz
12 Gig Ram
NVidia Quadro FX 1800
What specific cpu model do you have in the Z400? Not all quad cores are created equal. Also is the cpu able to be hyper-threaded? If we know the model number we will be able to check to see if you can hyper-thread the cpu. You will want to enable hyper-threading in the system BIOS if the cpu is capable. It is not enabled typically on Dell machine. Not sure how HP's come configured.
Also be sure under the Windows Power Settings in the Control Panel that you are set to High Performance. Windows 7 out of the box is set to Balanced.
Different materials and textures will affect render times. Some materials and textures are more expensive (i.e. take more time to render).
Rendering can take a lot of time. As you get more experience you will began to understand which materials are more expensive then others.
Probably a good idea to setup your renderings to run at night while you are out of the office. Even better if you have a few seats of PV360 and can run a several computers in the evening.
Cheers,
Anna