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floor shadows stay dark as model shadow get light

Question asked by Dwight Livingston on Sep 26, 2011



This weekend I made an animation using the screen images with a Realview turned on. I used the PV360 add-in to control the scene but did not use it for rendering. I found that I could tweak a directional light to soften the shadows cast on parts of the model, but despite that the floor shadow stayed quite dark. Any way around this?


I also had to ocassionally open the PV360 scene editor to return the floor shadow to its specified height. I htink that problem has been discussed.