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How do I configure a camera to model a human eye?

Question asked by Noah Grant on Aug 10, 2011
Latest reply on Aug 11, 2011 by Harold Brunt

Hello, I'm having trouble--I have a decent head model that I've imported into Solidworks, and I have a helmet and an HMD that goes on top of the head.  I want to know what kind of obscuration the HMD poses to the user, so I am trying to put cameras at the eyes of the head, pointing them straight out.  But I can't seem to configure the three parameters (theta, l, and h) to appropriately mock a human eye.  One of my tests is if I can see the slope of the head's nose out of the corner of one "eye." Does anyone have any insight to how to best accomplish this?

 

Thanks!

 

Noah

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