I've been doing some basic animations at work to create instructional videos (to create assemblies), and am trying to use distance mates to keep everything nice and tidy. I keep running into a problem where the distance mates I've defined are in the wrong direction, and I can't for the life of me figure out how to flip them within the motion study. I am using SW2010. Any tips?
EDIT: Okay, I've gone back and redefined every single mate to make sure this would work, but there's got to be an easier way to do this.