Greetings all ...
I'm looking for a saving grace here... see attached part.
First of all - I've been using solidworks for about a year - and this is my first real surfacing project. I've had no training on solidworks - I used to use the other software until I started working with this company. That aside ... I know my model has some flaws, but I don't know what I can do about that at this point.
This is a dash for a boat helm, when rotated upright, the angled face has 2 cut outs - this is where the gauge cluster inserts.... and the part needs to be hollow inside to access gauges and wiring, etc. (I wanted to use 3/4 offset but could only get 5/8 to solve)
I need to make a solid model of the internal faces - so I can machine a plug for a mold. I also need to add 3/8 to the outside surface and machine a block to make our mold box from.
This is a polyurethane high density foam piece. we use soft tooling made from silicon rubber. boxes for the rubber are generally wood or fiberglass - in this case fiberglass. the 3/8 addon, is to simulate the rubber to i have uniform thickness of material of the silicone.
the internal core - obviously- is to control part thickness.
I have a mock up of my part made from a solid block - which I have to send out for a vinyle texture wrap.
Now I need to work on the mold box and plug - which I'm having several issues with.
I can't get it to solve. it's saying can't knit surfaces...
For the rubber - I usually insert my part into a solid block - make a cavity - then shell it down to the thickness I want the rubber to be ...
that fails due to some vertex it doesn't like -
I'm ready to pull the remaining hairs from my head-
anyone please help - greatly appreciaited...