Probably just a setting that I can't find....
It used to be if I (for example) had constructed a square and dimensioned the sides, and I decided to fillet the corners, it would put a point at the old vertex and move the dimension to this new point. (Essentially it would do exacty what I wanted. I'd have a square with dimensioned sides, and filleted corners.) Now when I do it, it just tells me that it has to delete the dimension.
Is this a setting, or an "upgrade"?