Is Fully define sketch really Helpfull...
Only want to know that ..how many of you use this command..
For me i am not using this as i never come across any moment where i need this type of Command.
Thanks in Advance .
Sometimes when your sketch is simple and not so complicated then we can use this command .
or in big or complicated FOR me it will do mess..of dimensioning.
One Benefit I remember ;
When you are working with big sketches such as something that you may have imported that doesn't need to change, I find it easier to just window select all the sketch geometry and make it a block. That way it's all locked down and you can always go and edit if need be later. It also gets rid of the need to have a whole lof of the messy dimensions inserted and will save a bit on performance.
This is also great practice when you ever have to cut or extrude company logos or text imported from vector based programs like adobe illustrator.
Don ... The Fix constraint would do the same thing, but without the overhead of a block.
True, but most of the time I have to reposition the geometry in the block or dimension the block to the edges of geometry so it goes for the ride.
Your described benefit works ..
atleast one advantage from it..
Fully defined sketches are a must in my designs. It is not benifital
when you have sketches that are not fully defined and other
features linked to them get adjusted or changed causing these sketches
to deform or go out of wack.
The only time I don't fully define sketches is when there is symbology
involved and in those cases just define enough to prevent the sketch
Scott, it's been around for a while, and I have never once found a use for it.
I never use it as I would rather build my sketch relations with the design intent of the part that I am creating.
If SolidWorks is listening.................................... I would love to see the number of constraints left to fully define a sketch. This was something that I used to see in UG and found it very helpful expecially when you want to leave 1-2 constraints flexible but have the rest locked. As you started a sketch you might see 79 constraints needed and that number would decrease as you add constraints.
Now this is the correct answer, IMHO. Design intent should drive you sketch relations not an "easy" button.
BTW, I used UG for a while and remember the number of constraints left to solve. I much prefer SW to UG because I can move the sketch around way much easier and in the end this is how I figure out what's left to constrain.
Never have ... never will.
The only use I have ever found for the fully define feature has been when I am sketching something for which dimensions are not important. For example, I have modeled a few decals that we use because I need to call them out in a BOM. I just wanted to get a rough sketch of the graphics on the decal, so I did not care what the dimensions of my sketch were, but I wanted the sketch to be defined so that it would get screwed up for any reason.
Many jobs ago I was working with parts derived from a truetype script logo for signage. I insisted on being sure the sketches were fully defined before we moved to the rest of the detailing. The client was very frustrated with the time I took to get this detailing done, so they replaced me with a faster drafter. The parts were no longer fully constrained and often failed several stages onward and had to be reworked. By that time no one understood the geometry and fixing things became, well, tedious . . .
Fully defined sketches are helpful. ;-)
I never use this.
I would rather create my own mates to ensure that I get what I deem important and not that of the software.
Even if the sketch is simple, I never use it.
Fully Define Sketches really minimizes you time of work where there is no need for selective dimensioning.
It can be used to just define the sketch fully.
Whenever you are working upon some design which needs to be manufactured, it's advisable not to use this command.
We can say its a power enhancing command.
I use it for relatively simple sketches. Nothing more.
I think it is only useful if you have the artificial rule that all sketches must be fully defined. It is unnecessary to fully define sketches beyond what is necessary for design intent and intent-to-change, even in final design. Each relationship/constraint adds overhead to your model, thus using more resources of your computer, slowing down rebuilds, etc. There was a myth that sketches bounce around if not fully defined. This is not true. The only ways for sketch elements to move is through direct user input or relations/constraints/equations. In fact, you may not want to add any definition to certain sketches because they block the use of Instant3D, which can come in handy for early development phases.
I think this was added in the early days of SolidWorks to satisfy the Pro-E users they were trying to convert to SolidWorks. In Pro you had to have fully defined sketches amd they said they wanted the same thing in SolidWorks. So SolidWorks gave them a check box they could turn it on.
I have the option unchecked but do fully define sketches unless the sketch has splines.
Sorry, I thought you were talking about the option "Use fully defined sketches" that prevents you from creating features from sketches that are not fully defined.
I occasionally use the tool fully define sketch to add relations but not dimensions.
Retrieving data ...