In case you wish to increase the realism of your renderings, you need to master the surface finish tab.
Rob Rodriguez took the time to dissect this topic in a 22 minutes video he just posted:
<click here to watch the video>
<of course you know Rob. if not, click here>
Thanks guys. Glad you like the video.
Now that's cool. I'm loading 2011 today.
I've seen the video.
There is a solution when the surface finish change surface ?
In the video there is knurled surface finish that has problem when change from the planar to the radius and then to the curved surface.
Could the video be posted here? the links are blocked for me...
I managed to get a copy of this, its extremely helpful! thanks.
How simple was that !
I always glaze over those tabs thinking there was much more to it than this. Well done Rob, really well presented. I'm convinced that video tutorials are a much better medium to convey this sort of info than printed material or "help" files.
Great video Rob! Anything special I should know about creating my own map images? Do they have to be black and white?
Thanks a bunch
black and white or gray scale.
Take a look at this tutorial - click here - for a step by step example of using the surface finish tab for coining your own virtual gold coin.
By the way, thanks again, Rob for the lesson!
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